It is possible to modify this object, but such modifications will not be
reflected outside the Node.js process, or (unless explicitly requested)
to other Worker threads.
In other words, the following example would not work:
Assigning a property on process.env will implicitly convert the value
to a string. This behavior is deprecated. Future versions of Node.js may
throw an error when the value is not a string, number, or boolean.
import { env } from'node:process';
env.test=null;
console.log(env.test);
// => 'null'
env.test=undefined;
console.log(env.test);
// => 'undefined'
Use delete to delete a property from process.env.
import { env } from'node:process';
env.TEST=1;
deleteenv.TEST;
console.log(env.TEST);
// => undefined
On Windows operating systems, environment variables are case-insensitive.
import { env } from'node:process';
env.TEST=1;
console.log(env.test);
// => 1
Unless explicitly specified when creating a Worker instance,
each Worker thread has its own copy of process.env, based on its
parent thread's process.env, or whatever was specified as the env option
to the Worker constructor. Changes to process.env will not be visible
across Worker threads, and only the main thread can make changes that
are visible to the operating system or to native add-ons. On Windows, a copy of process.env on a Worker instance operates in a case-sensitive manner
unlike the main thread.
@since ― v0.1.27
env.
string|undefined
TOKEN!,
});
For instance, when adding some properties.
declaremodule'seyfert' {
interfaceExtendedRC {
prefix:string;
// even more properties
}
}
You will notice a type error in your seyfert.config.ts
If you did not see this error, maybe you missed a step.
Or you already had the prefix property on it
Terminal window
Property'prefix'ismissingintype'{ locations: ...
GREAT! So… how do I get the property?
As simple as:
constrc=awaitclient.getRC();
console.log(rc.prefix);
What about locations?
declaremodule'seyfert' {
interfaceExtendedRCLocations {
music:string;
}
}
GREAT! So…
constrc=awaitclient.getRC();
console.log(rc.locations.music);
The finished product would be something like this: